Scale Model Railroad Realism vs Space
I recently heard some modelers debating whether realism has to be lost or traded off against available space for scale model railroads.
I’m solidly on the side that it is NOT necessary to have a large space to attain realism in your scale model railroad.
Once you have identified an era (time frame), geographic location, and at least one purpose for your scale model railroad you’re well on your way to making a realistic (that is) believable model railroad.
Space is certainly handy if you want to model some specific scene or aspect of an industry or railroad operation. It may not be easy or immediately apparent how to model a giant mining pit, huge forest and lumber operation, steel mill, switching yard, etc. without a significant amount of space or serious compromises. Solving these challenges is part of the artistry of model railroading.
Think about it for a moment. When Julie Andrews was singing on a mountain top in the Sound of Music. It was great to see the real mountains in the movies. But, it wasn’t necessary for the show when it was in a Broadway theater. The same is true with scale model railroads. Create a believable backdrop, establish the scene, focus the viewer’s attention through the correct angles, and present what is important to convey realism.
That last part is the key. Present what is important to convey realism.
Do your historic and geographic research. Gather newspaper clippings, photos, and railroad company details from near the same time and place. Then be very selective about what to put in the scene and what you should leave out. Ask yourself what will give the strongest impression of accuracy and realism. If your engine has 17 rivets on the side versus 16 will it destroy the scene? Putting an Apple Computer poster in the window of your 1800’s mining town general store sure could!! (But, if you are modeling 1970’s Amtrak an Apple Computer poster might really add something to the scene.)
Focus the viewer’s attention and then do a fabulous job in keeping that part of the railroad as accurate, to scale, and realistic as you can possibly muster. Purposely place iconic signs, pieces of equipment, and the like in that area of focus. Draw attention with better than average lighting. Put the scene in a place the viewer is likely to see it and take a moment to really look at it.
Establish realism by making the scene plausible. If you are doing a logging camp. Indicate a road or path in and out of the logging camp. A few inches can be sufficient for visually explaining how did these guys and their equipment and logs get in and out of the forest and back to the railroad.
You can make a very realistic scene INSIDE your rolling stock too. You don’t need a huge amount of space to do it. Are you modeling Railway Post Office cars? Then model a clerk sorting mail. Light the interior of the car to draw attention. Have RPO bags nearby. Have a bag hanging from a hook on a nearby station platform. Have a single person taking a letter to the station to be mailed. Many newspapers of the day would have articles listing mail to be picked up. Have a readable copy of one near your layout to put visitors in the mood, and to explain how it worked way back when.Then post a scale version of the newspaper notices on a board at the station/post office. In a fragment of space you have implied an entire line of business for the railroad that was vital to the region it served.
If you are modeling an industry, make sure to have a few special cars loaded with the proper load. Have them lettered for the industry or service that industry requires. Set out one or two specialty cars that are obviously associated with the industry. If you have a foundry consider a car that carries hot loads from one part of the foundry to another. If you are modeling a lumber mill, consider setting out a specialty log car or some disconnects with huge logs still on board. If you are modeling an industry that uses coal, consider having a rotary coal dumping station. The car is tipped and the coal falls out. This captures interest and takes up no more space than one or two cars sitting on a track outside a factory.
These same techniques apply to everything from playing checkers on the train platform where crew (personnel) changes to whole steel mills.
Most very large things are repetitive or have a single quintessential aspect. Model the key features with super detail and realism and imply the rest.
Have fun!
Trainguy